Monday, December 14, 2009

CSM in Buenos Aires: Tobias Mayer

Tobias Mayer will facilitate a Certified ScrumMaster training in Buenos Aires, Argentina.

The Certified ScrumMaster Training (CSM) course consists of two days of presentation, group discussion and experiential/interactive exercises designed to effectively teach Scrum principles and practices. There are no powerpoint slides and the lecture aspect of the course is kept to a minimum. The value of Scrum comes from doing it, so the class focuses on action. At the end of the training the participants will have the confidence and understanding to begin to socialize Scrum at their own organization and support development teams in improving their processes. Upon graduation, attendees will each receive official designation as a "Certified ScrumMaster", a title bestowed by the Scrum Alliance.

Date: January 25-26th, 2010
Where: Perú 375, 1st floor (Southworks)
Cost: usd 700 + VAT
Registration: http://tinyurl.com/tobiasBsAsCSM

This event is organized by Agilar Argentina

The Spirit of Scrum: Road to Joy

Tobias Mayer will facilitate a one day Workshop in Buenos Aires, Argentina. It is targeted to Scrum Masters and agile coaches.

An exploration of the foundational principles and values of Scrum. This session bypasses Scrum practices (which it is assumed participants are familiar with) and will explore Scrum at a deeper, more human level. Through a series of games, interactive exercises and facilitated discussion a deeper understanding of the new mindset required to do Scrum will be acquired. This is not about methodology or process, it is about joy.

Date: January 28th, 2010
Where: Perú 375, 1st floor (Southworks)
Cost: usd 220 + VAT
Registration: http://tinyurl.com/tobiasBsAsWorkshop

This event is organized by Agiles Argentina and Agilar Argentina

keywords: collaboration empiricism prioritization rhythm Scrum self-organizationtimebox

Process/Mechanics

Scrum is quickly being seen as the de facto way of starting out down an Agile pathway. People see it as a quick and easy way in. The problem is that Scrum is very easily misunderstood. There are a multitude of Scrum Facades in place around the world, companies who claim to be doing Scrum because they have people with the titles of “Scrum Master” and “Product Owner”, have daily meetings, maybe even planning meetings, reviews and retrospectives, keep a backlog of work and show some sort of burn down graph each sprint.

Underneath the facade though, the same old command and control beast lurks, the same old fear and CYA behavior. Nothing has essentially changed. So what is missing? I believe the spirit of Scrum is missing, the essence of change.

Scrum is not just a framework and a set of roles, meetings and artifacts. Scrum is a way of being that is utterly different from any previous way of working that we have encountered in the software industry. To do Scrum — to really do Scrum — requires an absolute shift in the way we think and act.

Scrum relies on some core principles:
— Empiricism
— Self-Organization
— Collaboration
— Prioritization
— Rhythm

and some essential values:
— Courage
— Trustfulness
— Transparency

This session will allow Scrum practitioners to reach the next level of Scrum by exploring some of these underlying foundations in a highly experiential way. The session will consist of a series of interactive exercises and facilitated discussion designed to help participants not just understand, but embody these principles and values at a deep level.

I create and/or adapt new games frequently, the majority require no props, and usually require the participants to be on their feet. Most have simple formats and can be easily remembered. None of them have pre-determined outcomes: they are all about self-discovery. For more detailed information on the kinds of games and interactive exercises I’ll use for this session please follow one or more of these links to descriptions of sessions I have run previously.

This session is intended as a taster and it is hoped participants will be encouraged to explore more deeply the human interaction foundations of Scrum once they leave the conference.

Learning outcomes

  • Tobias Mayer has built a reputation in the Scrum world of offering highly challenging training sessions, pushing people to the edge of their comfort zone and ultimately breaking through to a new way of behaving. This session has that same outcome in mind.


Wednesday, August 12, 2009

Registration for Ágiles 2009 is open!

Registration for Ágiles 2009 is open!

Ágiles 2009 will be held on October 8-9 in Florianópolis, Brazil.

Ágiles 2009 aims to be a meeting point for IT professionals in the region interested in sharing their experiences, and discussing and learning on Agile Software Development.

Among the international guests who will participate in Ágiles 2009 are Matt Gelbwaks, Naresh Jain, Dave Nicolette, Joshua Keriewsky and the keynote speakers Brian Marick and Diana Larsen.

The conference features talks, interactive sessions and workshops sessions.
We expect 800 people, from all over the world.

Before the event, there are courses on CSM, CSPO, TDD and Retrospectives.

You can find the registration form in http://www.agiles2009.org/en/registracion.php

More information on the event, program and venue in
www.agiles2009.org

Ágiles 2009 Organizers
Agile 2009 is made possible through the collaboration of OnCast Technologies and the support of our sponsors:

[Gold Sponsor]
Globo.com
| ThoughtWorks

[Silver Sponsor]
Baufest | Scrum Alliance | Agilar | AdaptWorks | Industrial Logic |
Agile Alliance

[Media Sponsors]
Visão Ágil | InfoQ
| Globalcode

[Institutional Sponsor]
SADIO | ACATE
| SUCESU-SC

Thursday, July 30, 2009

Learning Lean Production - A Game

In the a course in the University of Buenos Aires (on Project Management) we use a model of Process-Based Organization and agile development (Scrum and Lean Software Development).
It is important to show technics the are good for process and technics that are good for projects. Looking better ways to teach those subjects, we found the sithe Tasty Cupcakes. A nice site to find teaching games on agile. For teach Lean production, we choose Mr. Happy Face.

The result, as always with games, was a very dynamic and funny session, with all the student focused and paying attention. Very good results, they we were able to learn Lean principles, JIT, pull and kanban concepts from the experience.

Ricardo Colusso was the one behind the camera. Thanks!

The first video is a “traditional”, taylorist production line, with student trying to predict how many pieces will be sell. The second one is a Lean production line using pull and kanban to signal the need of producing something.




Saturday, June 13, 2009

Ágiles 2009: call for presentarions and sposorship opportunities

Ágiles 2009, the Second Latin American Conference on Agile Methodologies will be held from 6 to 9 of October in the beautiful Florianópolis - Brazil.

After a great success in Argentina, the major Latin America's community congress arrives at Brazil, integrating cultures and enhancing the discussion about the adoption and Agile methods implementation.

We have confirmed Brian Marick and Diana Larsen as the Keynote Speakers
for the event.
Beyond that we have several illustrious guest speakers that are confirming their presence to enrich the conference. There will be pre-event courses including, CSM, CSPO, Agile Retrospectives, TDD, Refactoring and automated tests (subjects supposed to change). Check out the complete program
for more details.Enlace

I would like to invite you to be a Sponsor of Ágiles. Check out the sponsorship opportunities here
.

Also, we have just opened the call for participation
. Submit your proposals until July 6.

Early bird registration will be opened soon. Keep updated with fresh news from the conference web-site
and our twitter.

See also this new in InfoQ (Ágiles 2009: Breaking Down Regional Frontiers in Latin America) and previous posting on 2008 (videos, conference) or the Ágiles 2008 web site and conference results.

Saturday, March 28, 2009

Ágiles 2008 Videos

Closing Panel (EN)

Discussion panel at the end of the Agiles 2008 conference in Buenos Aires. The debate was around "The future of Agile".

Part 1 - Short talks by Mary Poppendieck / Dave Nicolette / Tobias Mayer / Tom Poppendieck

Part 2 - Short talks by Tom Poppendieck / Micah Martin / Matt Gelbwaks / Q&A

Part 3 - Q&A

Part 4 - Q&A / Closing by Martín Salías

Part 5 - Closing by Martín Salías

The Lego Lean Game (just video) (Danilo Sato, Francisco Trindade)

In this interactive session, the participants will work in a small Lego production line, experiencing the problems that arise in this scenario and understanding how Lean practices can be applied to overcome them.

Partial video / More info and presentation

Acceptance Testing With Fitnesse (EN) (Micah Martin)

FitNesse is a widely used open source tool for Automated Acceptance Testing. Learn how FitNesse can help you with your software project.

Part 1 / Part 2 / Part 3 / Part 4 / More info and presentation

Arquitectura Ágil (SP) (Martín Salías)

Esta sesión pretende plantear desde la experiencia práctica la posibilidad de aplicar principios sólidos de arquitectura de manera emergente durante todo el proyecto de desarrollo, manteniendo un alto margen de refactorización de los componentes y aplicando mecanismos de evaluación permanente de requerimientos no funcionales y estado de salud del código producido.

Part 1 / Part 2 / More info and presentation

ISO 9000 Ágil (SP) (Diego Gonzalez)

El objetivo de esta charla es la de presentar desafíos y experiencia en este marco, donde hay mucho trabajo por explorar y poca experiencia de campo. En este caso se usará la experiencia de Lagash como una PyME que certificó un proceso Agil mediante la implementación de un sistema de gestión de la calidad ISO.

Part 1 / Part 2 / Part 3 / More info and presentation

Distributed Agile (EN) (Matt Gelbwaks, Emilio Gutter)

We are firm believers that the best venue for doing more (and better), faster is through the agile values and practices. We also believe that not all projects can be sub-divided so as to be satisfactorily completed by collocated teams.

Distributed agile is harder than agile, so perhaps we need to look at a different model for the masses.

Part 1 / Part 2 / Part 3 / Part 4 / Part 5 / More info and presentation